Computer Graphics

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WaterLOD

A continuous Level of Detail (LOD) method for billion-scale fluid particle rendering. The bachelor thesis project at the Tsinghua University.

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FlameGS

A comprehensive process pipeline to reconstruct photo-realistic facial meshes, textures, and animations from monocular or multi-camera video sources.

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Micro-PT

A classic path tracing algorithm implemented in C++ with modern material support and multi-threading.

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