FlameGS
Sep 8, 2024
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1 min read

FlameGS
July 2024 - Sept. 2024
Research Intern at University of Utah, Advisor:Yang Yin
- Developed a comprehensive process pipeline to reconstruct photo-realistic facial meshes, textures, and animations from monocular or multi-camera video sources, enhancing the avatar realism and versatility in various applications
- Integrated the FLAME parametric differentiable face model with the Gaussian Splatting method to efffficiently capture detailed features under extreme data distributions
- Formulated a transfer algorithm for further simulation on the mixed avatar representation of meshes and gaussians, which are fully controllable and user-friendly in terms of expression, pose, and viewpoint
- Achieved comparable image similarity and multi-view consistency with state-of-the-art methods, while also producing more temporally smooth pose and expression animations
Copyright
Header image copyright: GaussianAvatars by Technical University of Munich